Responsive image
博碩士論文 etd-0108104-002655 詳細資訊
Title page for etd-0108104-002655
論文名稱
Title
具繪畫藝術風格之非真實照片式繪圖
Non-Photo-Realistic Illustrations with Artistic Style
系所名稱
Department
畢業學年期
Year, semester
語文別
Language
學位類別
Degree
頁數
Number of pages
59
研究生
Author
指導教授
Advisor
召集委員
Convenor
口試委員
Advisory Committee
口試日期
Date of Exam
2003-12-29
繳交日期
Date of Submission
2004-01-08
關鍵字
Keywords
影像增強、邊緣偵測、色調量化、色彩空間、特徵擷取
edge detection, color space, feature collection, hue quantization, image enhancement
統計
Statistics
本論文已被瀏覽 5686 次,被下載 3593
The thesis/dissertation has been browsed 5686 times, has been downloaded 3593 times.
中文摘要
NPR(Non-Photo-realistic Rendering)是近年來在影像處理範疇中發展相當快速之一項研究課題,主要目的是以電腦、演算法自動產生類似素描、水彩及油畫之類,輸出與一般照片不同類型事物。與其處於另一極端為PR(Photo-realistic Rendering),其目標是追求以電腦產生接近真實事物為最重要目的,所產生事物越成功,表示程式越成功,如Matting或Inpainting。NPR可進一步根據實體模型(Physical Model)之有無來細分,若有實體模型,則依據實體模型特性,以電腦程式模擬,其結果會較為良好;反之,若無實體模型,則需憑藉研究者思考與觀察,盡可能找出更多正確資訊,來模擬求得最後結果,本研究屬於NPR中Non Physical Model中一環。將藝術家對相片作水彩畫或油畫之想法,轉換成電腦演算法產生。
根據畫家說法,繪畫即是光與陰影之表現,以現在科學角度而言,其實就是亮度強弱之表現。而從亮度這項資訊中,亦可分離出許多供畫家參考依據,例如繪圖區塊、繪圖方向…等,而NPR可以說是一步步實現畫家作品之一門研究。繪畫,根據使用繪畫工具及技巧不同又可分成不同繪畫藝術風格。本研究主要模擬印象派油畫。
Abstract
NPR (Non-Photo-Realistic Rendering) is a new and quick-developed research topic in Image Processing. The main purpose of NPR is to generate pencil sketching、watercolor and oil painting, something different from photos, automatically by computer algorithms. On the other hand, there is another technique called PR (Photo-Realistic Rendering). The goal of PR is to generate real objects by computer algorithms, such as Matting or Inpainting.
Furthermore, NPR includes two modes:one is with physical model, researchers could write programs to simulate NPR by the properties of physical model. Without physical model, researchers could write programs to simulate NPR by their observation and deliberation. This thesis to the latter, there is no physical model in NPR.
In the viewpoint of artists, drawing is performance of light and shadow. Then, in scientific, drawing depends on the degree of luminance. Luminance supports artists block and direction when drawing. Moreover, This thesis is mainly simulating oil painting with impressionist.
目次 Table of Contents
目錄0
第一章簡介1
第一節序論1
第二節繪畫工具8
第三節色彩理論及色彩模型10
第四節科技影像與藝術發展15
第五節繪畫藝術風格17
第二章理論依據21
第一節非真實照片式繪圖(Non-Photorealistic Rendering)21
第二節影像增強22
第三節色調量化27
第四節水彩畫及油畫28
第三章實際操作方法、步驟與結果31
第一節影像增強31
第二節色調量化32
第三節擷取影像資訊33
第四節基本筆觸繪畫37
第五節邊緣筆觸繪畫41
第四章未來工作43
參考文獻 References
[1] Aaron Hertzmann. “Painterly rendering with curved brush strokes of multiple sizes”. In Proc. ACM SIGGRAPH, p.453–460, 1998.
[2] Bruce Gooch , Greg Coombe and Peter Shirley, “Artistic Vision:Painterly Rendering Using Computer Vision Techniques”. Proceedings of the second international symposium on Non-photorealistic animation and rendering, p.83–92, June 2002
[3] Peter Litwinowicz, ” Processing Images and Video for An Impressionist Effect”. Proceedings of the 24th annual conference on Computer graphics and interactive techniques, p.407–414, August 1997
[4] Michio Shiraishi and Yasushi Yamaguchi, “An Algorithm For Automatic Painterly Rendering Based On Local Source Image Approximation”. Proceedings of the first international symposium on Non-photorealistic animation and rendering, p.53–58, 2000
[5] Shamik Sural Gang Qian and Sakti Pramanik, “Segmentation and Histogram Generation Using the HSV Color Space for Image Retrieval”. Proceedings of 2002 International Conference on Image Processing, p.589–592, Sept 2002
[6] Thomas Strothotte and Stefan Schlechtweg, “Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation”. Morgan Kaufmann, 2002
[7] Aaron Hertzmann and Zorin, D. “Illustrating smooth surfaces” . Proceedings of SIGGRAPH 2000, 517–526
[8] Rossl, C., and Kobbelt, L. “Line-art rendering of 3D models”. Proceedings of Pacific Graphics 2000.
[9] Cassidy J. Curtis, Sean E. Anderson, Joshua E. Seims, Kurt W. Fleischer, and David H. Salesin. “Computer-Generated Watercolor”. In SIGGRAPH 97 Conference Proceedings, August 1997.
[10] Schkolne S., Pruett M. and Schröder P., "Surface Drawing: Creating Organic 3D Shapes with the Hand and Tangible Tools" Proceedings of CHI 2001.
[11] C. Strothotte. and T. Strothotte. ”Seeing Between the pixels: Picture in Interactive System” Springer-Verlag, Berlin-Heidelberg-New York, 1997
[12] 何恭上, “近代西洋繪畫”, 藝術圖書公司, 1996
[13] Marcelo Bertalmio and Guillermo Sapiro, “Image Inpainting”. Proceedings of the 27th annual conference on Computer graphics and interactive techniques, p. 417–424, July 2000
[14] Peter Hillman, John Hannah, and David Renshaw. “Alpha Channel Estimation in High Resolution Images and Image Sequences”. In IEEE CVPR , page 1063–1068, 2001
[15] Mark A. Ruzon, Carlo Tomasi, “Alpha Estimation in Natural Images”, In IEEE CVPR , p.18–25, 2000.
[16] Douglas E. Zongker , Dawn M. Werner , Brian Curless , David H. Salesin, “Environment matting and compositing”, Proceedings of the 26th annual conference on Computer graphics and interactive techniques, p.205-214, July 1999.
[17] Homan Igehy and Lucas Pereira, “Image Replacement through Texture Synthesis”. Stanford University Appears in the Proceedings of the 1997 IEEE International Conference on Image Processing
[18] O. Deussen, T. Strothotte.” Computer Generated Pen-and-Ink Illustration of Trees“ In SIGGRAPH 2000, Computer Graphics Proceedings. ACM SIGGRAPH, 2000.
[19] Aaron Hertzmann, Charles E. Jacobs, Nuria Oliver, Brian Curless, David H. Salesin. ” Image Analogiess“ In SIGGRAPH 2001, Proceedings of the 28th annual conference on Computer graphics and interactive techniques, ACM SIGGRAPH, 2001.
[20] Hertzmann, A,“A survey of stroke-based rendering” In IEEE Computer Graphics and Applications, p.70-81, July-Aug. 2003.
[21] Alvy Ray Smith and James F. Blinn ,“Blue screen matting”, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques,p.259–268, ACM, August. 1996.
[22] Georges Winkenbach and David H. Salesin,“Rendering Parametric Surfaces in Pen and Ink”, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, p.469–476,ACM, August. 1996.
[23] Yung-Yu Chuang and Curless B. and Salesin, D.H. and Szeliski, R.,“A Bayesian Approach to Digital Matting”, Proceedings of the 2001 IEEE Computer Society Conference on CVPR 2001, p.264–271, 8-14 Dec. 2001.
[24] Deborah F. Berman, Jason T. Bartell and David H. Salesin, “Multiresolution Painting and Compositing”, Proceedings of the 21st annual conference on Computer graphics and interactive techniques, ACM, p.85–90, July 1994.
[25] John Snyder, Jed Lengyel,“Visibility Sorting and Compositing without Splitting for Image Layer Decompositions”, Proceedings of the 25th annual conference on Computer graphics and interactive techniques, ACM, p.219–230, July 1998.
電子全文 Fulltext
本電子全文僅授權使用者為學術研究之目的,進行個人非營利性質之檢索、閱讀、列印。請遵守中華民國著作權法之相關規定,切勿任意重製、散佈、改作、轉貼、播送,以免觸法。
論文使用權限 Thesis access permission:校內校外完全公開 unrestricted
開放時間 Available:
校內 Campus: 已公開 available
校外 Off-campus: 已公開 available


紙本論文 Printed copies
紙本論文的公開資訊在102學年度以後相對較為完整。如果需要查詢101學年度以前的紙本論文公開資訊,請聯繫圖資處紙本論文服務櫃台。如有不便之處敬請見諒。
開放時間 available 已公開 available

QR Code