Responsive image
博碩士論文 etd-0808111-131757 詳細資訊
Title page for etd-0808111-131757
論文名稱
Title
球彈跳之智慧型手眼協調控制
Intelligent Hand-Eye Coordination Control on Ball Bouncing
系所名稱
Department
畢業學年期
Year, semester
語文別
Language
學位類別
Degree
頁數
Number of pages
83
研究生
Author
指導教授
Advisor
召集委員
Convenor
口試委員
Advisory Committee
口試日期
Date of Exam
2011-07-18
繳交日期
Date of Submission
2011-08-08
關鍵字
Keywords
擊球控制、手眼協調、立體視覺
ball bouncing, stereo visual, hand-eye coordination
統計
Statistics
本論文已被瀏覽 5750 次,被下載 1539
The thesis/dissertation has been browsed 5750 times, has been downloaded 1539 times.
中文摘要
手眼協調(hand-eye coordination)能力為人類所具有的高等生物行為動作之一。為了重現人類靈巧的操控技巧,本研究以桌球運動觀點,提供一套靈巧機器手腕與立體視覺影像回授控制策略,來達成基礎手眼協調能力技巧之展現。
文中首先透過空氣動力學與碰撞力學的概念,分析乒乓球於過程中的受力情況,其中包含球於空氣中飛行、球與板的非彈性碰撞以及人類拍擊策略等三個部份的探討。同時利用双攝影機取得影像,並經由內部參數校正後,建立立體資訊。進而計算球於空間中的位置與飛行狀況,並控制下方的機器手腕進行拍擊。此機器手腕乃以三個伺服機(Servo motor)來重現人類拍擊時腕、肘關節之運動,論文目的在實現連續拍擊乒乓球動作,以達到球彈跳之智慧型手眼協調控制。
Abstract
The capability of hand-eye coordination is one of the dexterous skills owned by human beings. In order to reproduce the skillfully operational technique and demonstrate basic hand-eye coordination technique, a robotic wrist system with stereo visual feedback strategy from the viewpoint of table tennis is presented in this thesis.
Based on the concept of aerodynamics and collision mechanics, the exerted forces acting on the ball are analyzed. Three stages, including the ball flying in the air, inelastic collision between a racket and the ball, and hitting strategy of humans, will be investigated. At the same time, three-dimensional information for the scene is established using images acquired by dual cameras with a calibration process. Therefore, the flying status of the ball and its position in the space can be calculated. The robotic wrist located underneath will then be controlled to hit the ball to allow it bouncing upwards. The mechanical wrist is operated by three servo motors to simulate actual movement of human wrist. The objective is to successively hit the ball with the racket to achieve intelligent hand-eye coordination control on ball bouncing.
目次 Table of Contents
目錄 ...................................................................................................................... I
圖目錄 ............................................................................................................... IV
表目錄 ............................................................................................................... VI
摘要 .................................................................................................................. VII
Abstract ........................................................................................................... VIII
第一章 緒論 ..................................................................................................... 1
1-1 研究動機與目的 ................................................................................ 1
1-2 研究方法與步驟 ................................................................................ 1
1-3 文獻回顧 ............................................................................................ 3
1-4 論文結構 ............................................................................................ 5
第二章 球體飛行與拍擊力學簡介 ................................................................. 6
2-1 飛行中球體受力情形 ........................................................................ 6
2-1-1 重力(Gravity) .............................................................................. 6
2-1-2 空氣浮力(Buoyancy of Air) ....................................................... 7
2-1-3 空氣阻力(Air resistance) ............................................................ 7
2-1-4 馬格努斯作用力(Magnus Force) ............................................... 9
2-1-5 附加質量作用力(Added Mass Force) ........................................ 9
2-1-6 飛行中球體之動態數學模型 ................................................... 10
2-2 球體受拍擊之受力情形 .................................................................. 11
2-2-1 碰撞 ........................................................................................... 11
2-2-2 非彈性碰撞 ............................................................................... 12
2-2-3 恢復係數 ................................................................................... 12
2-3 擊球策略 .......................................................................................... 13
第三章 影像感測器與內部參數 ................................................................... 17
3-1 相機成像針孔模型 .......................................................................... 17
3-2 相機內部參數 .................................................................................. 19
3-3 相機規格介紹 .................................................................................. 25
3-4 相機內部參數估測 .......................................................................... 27
第四章 影像處理與立體三維估測 ............................................................... 29
4-1 移動物體偵測 .................................................................................. 29
4-2 色彩空間 .......................................................................................... 30
4-2-1 RGB與灰階 .............................................................................. 30
4-2-2 HSV色彩空間 .......................................................................... 31
4-3 影像二值化(Thresholding) .............................................................. 33
4-4 形態學轉換 ...................................................................................... 35
4-4-1 侵蝕 ........................................................................................... 35
4-4-2 擴張 ........................................................................................... 35
4-4-3 開運算 ....................................................................................... 36
4-4-4 閉運算 ....................................................................................... 36
4-5 影像濾波器 ...................................................................................... 36
4-6 立體視覺估測三維空間中座標 ...................................................... 38
4-7 影像處理流程規劃 .......................................................................... 41
第五章 系統架構與實現 ............................................................................... 43
5-1 系統架構 .......................................................................................... 43
5-2 主控系統 .......................................................................................... 44
5-3 硬體設備 .......................................................................................... 45
5-3-1 SSC-32伺服機控制板 ............................................................. 45
5-3-2 致動器 ....................................................................................... 45
5-3-3 擊球板 ....................................................................................... 47
5-3-4 球 ............................................................................................... 48
5-4 系統設置位置 .................................................................................. 49
第六章 模擬與實驗 ....................................................................................... 50
6-1 拍擊控制策略模擬 .......................................................................... 50
6-1-1 球體飛行路徑模擬 ................................................................... 51
6-1-2 接球拍擊策略模擬 ................................................................... 53
6-1-3 綜合拍擊策略模擬 ................................................................... 56
6-2 立體視覺定位實驗 .......................................................................... 58
6-3 智慧型手眼協調控制實驗 .............................................................. 62
第七章 結論與未來展望 ............................................................................... 69
參考文獻 ........................................................................................................... 71
參考文獻 References
[1] P. Mcleod and Z. Dienes, “Do Fielders Know Where to Go to Catch the Ball or Only How to Get There,” Journal of Experimental Psychology Human Perception and Performance, Vol. 22, No. 3, pp. 531-543, 1996.
[2] M. K. McBeath, D. M. Shaffer, and M. K. Kaiser, “How Baseball Outfielders Determine Where to Run to Catch Fly Balls, ” Science, vol. 268, pp. 569-573,1995.
[3] R. Mori and F. Miyazaki, “GAG (Gaining Angle of Gaze) Strategy for Ball Tracking and Catching Task, ” Proceedings of the 2002 IEEE/RSJ International Conference on Intelligent Robots and Systems EPFL, Lausanne, Oct. 2002.
[4] R. Mori, F. Takagi, and F. Miyazaki, “Development of Intelligent Robot System Realizing Human Skill, ” Proceedings of the 2006 IEEE International Conference on Robotics and Automation Orlando, Florida, May 2006.
[5] R. Mori, F. Takagi, and F. Miyazaki, “Skill Acquisition of A Ball Lifting Task Using A Mobile Robot with A Monocular Vision System,” Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, Beijing, China, Oct. 2006.
[6] 張居強,「以視覺伺服為基礎之舉球控制系統之研製」,國立成功大學工程科學系碩士論文,民國九十八年。
[7] Bruce R. M., Donald F. Y. and Theodore H.O., Fundamentals of Fluid Mechanics, John Wiley& Sons, Ins., 5th Edition, 2006.
[8] F. Miyazaki, M. Takeuchi, M. Matsushima, T. Kusano, and T. Hashimoto, "Realization of the table tennis task based on virtual targets", Proc. IEEE Int. Conf. Robotics and Automation , pp.3844 - 3849 , 2002 .
[9] G. D. Hager, W. C. Chang, and A. S. Morse, “Robot Feedback Control Based on Stereo Vision: Towards Calibration-free Hand-eye Coordination,” Proceedings of IEEE International Conference on Roborics and Automation,Vol. 4, pp. 2850-2856, 1994.
[10] L. Acosta , J. J. Rodrigo , J. A. Mendez , G. N. Marichal and M. Sigut "Ping-pong player prototype", IEEE Robot. Autom. Mag., vol. 10, p.44 , 2003.
[11] L. Sun, J.T. Liu, Y.S. Wang, L. Zhou, Q. Yang and S. He, "Ball's flight trajectory prediction for table-tennis game by humanoid robot", Robotics and Biomimetics (ROBIO), 2009 IEEE International Conference on, On page(s): 2379 - 2384, Volume: Issue: , 19-23 Dec. 2009
[12] M. Buehler, D. E. Koditschek and P. J. Kindlmann, ”Planning and Control of Robotic Juggling and Catching Tasks,” Int. J. Robot. Res., Vol. 13, No.2, pp. 101–118, 1994.
[13] M. Matsushima, T. Hashimoto, M. Takeuchi and F. Miyazaki, "A Leaming Approach to Robotic Table Tennis". IEEE Transactions on Robotics, 21(4): 767-771, 2005 (Pubitemid 41226907)
[14] A. Nakashima ,Y. Sugiyama and Y. Hayakawa, “Paddle Juggling of one Ball by Robot Manipulator with Visual Servo”. Control, Automation, Robotics and Vision, 2006. ICARCV '06. 9th International Conference on, On page(s): 1-6, Issue: 5-8 Dec. 2006
[15] R. L. Anderson, “A robot ping-pong player: experiment in real-time intelligent control,” The MIT Press, Cambridge, MA, USA, 1988.
[16] R..Jain, R. Kasturi. and Brian G.Schunck,” Machine Vision”,McGRAW-Hill,Inc.,1995.
[17] Z.T Zhang, De Xu and J.Z Yu, "Research and latest development of Ping-Pong robot player", Intelligent Control and Automation, 2008. WCICA 2008. 7th World Congress on, On page(s): 4881 - 4886, Volume: Issue: , 25-27 June 2008
[18] 蔡承訓,二軸機器手腕之影像伺服控制,國立中山大學機械與機電工程學系研究所碩士論文,民國九十六年七月。
[19] 周景詮,球板系統之影像伺服控制及路徑規劃,國立中山大學機械與機電工程學系研究所碩士論文,民國九十八年七月。
[20] 范逸之、江文賢、陳立元,C++ Builder與RS-232串列通信控制,文魁資訊股份有限公司,民國九十二年十月。
電子全文 Fulltext
本電子全文僅授權使用者為學術研究之目的,進行個人非營利性質之檢索、閱讀、列印。請遵守中華民國著作權法之相關規定,切勿任意重製、散佈、改作、轉貼、播送,以免觸法。
論文使用權限 Thesis access permission:自定論文開放時間 user define
開放時間 Available:
校內 Campus: 已公開 available
校外 Off-campus: 已公開 available


紙本論文 Printed copies
紙本論文的公開資訊在102學年度以後相對較為完整。如果需要查詢101學年度以前的紙本論文公開資訊,請聯繫圖資處紙本論文服務櫃台。如有不便之處敬請見諒。
開放時間 available 已公開 available

QR Code