Title page for etd-0830110-170101


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URN etd-0830110-170101
Author Chan-Feng Chiu
Author's Email Address No Public.
Statistics This thesis had been viewed 5097 times. Download 1285 times.
Department Computer Science and Engineering
Year 2009
Semester 2
Degree Master
Type of Document
Language zh-TW.Big5 Chinese
Title Design, Implementation, and Verification of a Programmable Low-Cost Vertex Shader Based on Logarithmic Number System
Date of Defense 2010-07-14
Page Count 109
Keyword
  • 3D Graph
  • Logarithmic Number System
  • Vertex Shader
  • Abstract This thesis focuses on efficient design of a vertex shader for per-vertex operations such as Transformation and Lighting in the OpenGL ES 2.0 graphics pipeline. The vertex shader performs these complex operations using logarithmic number system, and makes partial optimization for the hardware area based on the accuracy requirement of half-precision floating-point. The vertex shader design emphasizes low cost, and is well suited to low-accuracy embedded applications. The vertex shader is an SIMD (Single-Instruction-Multiple-Data) design with customized instruction set that allows users to write efficient vertex shader programs.
    Advisory Committee
  • Chuen-Yau Chen - chair
  • Tso-Bing Juang - co-chair
  • Shiann-Rong Kuang - co-chair
  • Shen-Fu Hsiao - advisor
  • Files
  • etd-0830110-170101.pdf
  • indicate access worldwide
    Date of Submission 2010-08-30

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