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博碩士論文 etd-0831112-124813 詳細資訊
Title page for etd-0831112-124813
論文名稱
Title
圖的對局格蘭迪蔭度
The game Grundy arboricity of graphs
系所名稱
Department
畢業學年期
Year, semester
語文別
Language
學位類別
Degree
頁數
Number of pages
41
研究生
Author
指導教授
Advisor
召集委員
Convenor
口試委員
Advisory Committee
口試日期
Date of Exam
2012-07-31
繳交日期
Date of Submission
2012-08-31
關鍵字
Keywords
蔭度、對局格蘭迪蔭度、無圈定向、外部平面圖、對局著色
arboricity, game Grundy arboricity, outerplanar graph, coloring game, acyclic orientation
統計
Statistics
本論文已被瀏覽 5793 次,被下載 534
The thesis/dissertation has been browsed 5793 times, has been downloaded 534 times.
中文摘要
當我們給定了一張圖G = (V, E), 由兩位玩家Alice和Bob輪流選擇一條尚未著色的邊進行著色。每當玩家選定一條尚未著色的邊時,僅能使用不會產生單色圈的最小編號顏色來著它。而這場對局進行時,Alice的目標是希望在對局結束後,所使用的顏色數越少越好;但是Bob的目標是希望在對局結束後,所使用的顏色數越多越好。
我們將圖G的對局格蘭迪蔭度定義為,當兩位玩家皆使用最佳策略 時,遊戲結束後所使用的總顏色數。
我們證明了,若是圖G的蔭度為k時,則該圖的對局格蘭迪蔭度最多為3k − 1。我們也證明了,若是圖G有一個最大出度至多為k的無圈定向時, 則該圖的對局 格蘭迪蔭度最多為3k − 2。
Abstract
Given a graph G = (V, E), two players, Alice and Bob, alternate their turns to choose uncolored edges to be colored. Whenever an uncolored edge is chosen, it is colored by the least positive integer so that no monochromatic cycle is created. Alice’s goal is to minimize the total number of colors used in the game, while Bob’s goal is to maximize it. The game Grundy arboricity of G is the number of colors used in the game when both players use optimal strategies. This thesis discusses the game Grundy arboricity of graphs. It is proved that if a graph G has arboricity k, then the game Grundy arboricity of G is at most 3k − 1. If a graph G has an acyclic orientation D with maximum out-degree at most k, then the game Grundy arboricity of G is at most 3k − 2.
目次 Table of Contents
致謝 i
摘要 ii
Abstract iii
1 Introduction 1
1.1 Somebasicnotation............................. 1
1.2 Coloringgames............................... 4
1.3 Arboricityandgamearboricity....................... 8
1.4 GameGrundyarboricity .......................... 17
1.5 Resultsofthisthesis ............................ 18
2 Game Grundy arboricity 19
2.1 SomeresultsongameGrundyarboricity.................. 19
2.2 AnupperboundforΛg(G)intermofA(G) ................ 21
2.3 UpperboundforΛg(G)onacyclicorientation . . . . . . . . . . . . . . . 24
2.4 GameGrundyarboricityofwheels..................... 25
2.5 GameGrundyarboricityoffans ...................... 29
3 Conclusions 31
Bibliography 32
參考文獻 References
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