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博碩士論文 etd-0911108-202702 詳細資訊
Title page for etd-0911108-202702
論文名稱
Title
一種可構形物件導向作業系統軟體結構的設計
software architecture design of a configurable object-oriented operating system
系所名稱
Department
畢業學年期
Year, semester
語文別
Language
學位類別
Degree
頁數
Number of pages
43
研究生
Author
指導教授
Advisor
召集委員
Convenor
口試委員
Advisory Committee
口試日期
Date of Exam
2008-07-24
繳交日期
Date of Submission
2008-09-11
關鍵字
Keywords
作業系統、物件導向、可構形
configurable, operating system, object-oriented
統計
Statistics
本論文已被瀏覽 5664 次,被下載 1357
The thesis/dissertation has been browsed 5664 times, has been downloaded 1357 times.
中文摘要
隨著嵌入式系統的發展,作業系統在應用的領與上從一般桌上型與工作站的應用環境被推廣至生活家電以及行動裝置上等諸多更為廣泛的領域上.而由於分化的應用環境對作業系統之軟體功能結構也有不同之需求,其可由可構形作業系統達成.本研究中我們研究規劃作業系統的可構型軟體結構,透過模組化的設計與模組間通道的支援,可在通道內設定不同軟體結構所需的構成功能,可將任一模組化作業系統的設計依應用特性需求,構成所需的作業系統軟體結構。
Abstract
Along with emergence of embedded systems, operating systems are now widely used in various applications on environments other than the desktops and workstations, such as house electrical appliances and mobile devices. Diverse applications have different requirement on the software architectures of operating systems, They can be satisfied by adopting configurable operating systems. In this research, utilizing modulization and inter-module communication channel, we developed a software architecture configurable operating system. By configuring inside channels with interfacing and protection components, we can realize an operating system into various software architectures.
目次 Table of Contents
1 緒論........................................................... 2
1.1 研究動機................................................... 2
1.2 研究背景................................................... 2
1.3 問題敘述................................................... 6
1.4 論文組織................................................... 7
2 可構形物件導向作業系統軟體結構的設計環境....................... 8
2.1 設計環境................................................... 8
2.2 模組互動圖與互動通道設計.................................. 10
2.3 實體記憶體管理模組設計.................................... 12
2.4 核心流管理模組設計........................................ 13
2.5 中斷機制模組設計.......................................... 15
2.6 軟體結構設計.............................................. 17
3 可構形物件導向軟體結構的軟體規劃.............................. 23
3.1 軟體設計規劃.............................................. 24
3.2 模組互動圖與互動通道的軟體設計............................ 25
3.3 實體記憶體管理的軟體設計.................................. 28
3.4 核心流管理模組的軟體設計.................................. 30
3.5 中斷機制的軟體設計........................................ 33
3.6 軟體結構設計.............................................. 35
4 結論.......................................................... 36
參考資料.......................................................... 37
參考文獻 References
[1] D. M. Dhamdhere, Operating Systems a Concept-based Approach, Mc Graw Hill, 2003.
[2] Tsung Lee, A Configurable Kernel Software Architecture, Internal Research Memo, Computing System Lab, Dept. of Electrical Eng. Nat’l Sun Yat-Sen Univ, July 2008.
[3] Sun microsystem, x86 Assembly Language Reference Manual, Sun microsystem, 1994.
[4] David Luckham, The Power of Events: An Introduction to Complex Event Processing in Distributed Enterprise Systems, Addison-Wesley, 2002.
[5] 趙炯, Linux Kernel完全剖析, 博碩文化, 2005.
[6] Intel, IA-32 Intel® Architecture Software Developer’s Manual Volume 3: System Programming Guide, Intel, 1997.
[7] Tool Interface Standard (TIS), Executable and Linking Format (ELF) Specification Version 1.2, TIS, May 1995.
[8] Owen L. Asterachan, A Computer Science Tapestry, Mc Graw Hill, 2000.
[9] Bochs: The Open Source IA-32 Emulation Project, Bochs: The Open Source IA-32 Emulator, Sourceforge.net, 2006.
[10] Daniel P. Bovet & Marco Cesati, Understanding the Linux kernel 3rd edition, O’REILLY, 2000.
[11] Frans Kaashoek, Operating System Engineering, MIT OpenCourseWare, fall 2006.
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